Tags: XNua - Lua for XNA
I cannot get XNua working on XNA 2.0. I works fine when I set it up for the XNA 1.0 framework though. Content pipeline assemblies is different. I would like to use XNua to develop my game, but I also want to use XNA 2.0 (have nice features). It must also work on the Xbox 360 or I would have used some other Lua extension.
One solution I found is using XNA 1.0 to compile, then use those .lil files in my XNA 2.0 and that works, but it is really messy and tedious.