XNA Game Studio 2.0

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I cannot get XNua working on XNA 2.0. I works fine when I set it up for the XNA 1.0 framework though. Content pipeline assemblies is different. I would like to use XNua to develop my game, but I also want to use XNA 2.0 (have nice features). It must also work on the Xbox 360 or I would have used some other Lua extension.

One solution I found is using XNA 1.0 to compile, then use those .lil files in my XNA 2.0 and that works, but it is really messy and tedious.


Posted on Mon, 2008-04-28 14:04 by Grant
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